Rimworld Run And Gun Combat Extended
with the patch. Enables tactical retreats, kiting, and aggressive flanks. Avoid on heavy weapons and snipers. Disable for enemies unless you want a challenge.
Movement & Positioning
: Weapons now require specific ammunition, which can be toggled between types like Armor-Piercing (AP) for mechanoids or High-Explosive (HE) for groups. RunAndGun: Tactical Mobility Combat Extended - Rimworld Mod Rundown [1.5] rimworld run and gun combat extended