The Last Of Us Part I Update V1 0 3 0rune
While v1.0.3.0 was a "step in the right direction," it faced mixed reviews regarding overall performance.
The original PC port required lengthy shader compilation on first launch, often taking over an hour on older CPUs. Worse, the game would stutter during gameplay as it compiled shaders on the fly. v1.0.3.0 optimized the background compilation process, allowing players to begin the game sooner while shaders loaded in a less intrusive manner. the last of us part i update v1 0 3 0rune
[Link to Patch Notes]
Even with the Rune patch, the game is not perfect. Users should be aware of persistent issues: While v1