Metin2 Server File Site
: Text-based files used to set server-specific rates (XP, Gold, Drop), player limits, and IP addresses.
Metin2 server files are the backend software components required to run the game’s logic, database, and world environment. Unlike the "client" (what players download to see graphics), the server files handle everything "under the hood": player stats, monster AI, item drops, and combat calculations. metin2 server file
/usr/home/game/ (Standard path)
| Error | Probable Cause | Fix | | :--- | :--- | :--- | | | Wrong SQL password or missing libmysql.dll | Re-install Visual C++ Redist; check auth.ini | | Game Server stuck at "Loading map" | Corrupt map_index.txt or missing map files | Delete the map_cache folder; regenerate it | | Players see "Cannot connect to server" | Firewall blocking port 13000 (TCP) | Open ports: 13000, 13001, 13002, 21000, 21001 | | Character disappears after restart | Database rollback due to crash | In gameserver.ini , set FLUSH_TIME = 60 (save every minute) | | Inventory empty on login | Mismatch between client item_proto and server item_proto | Copy the server’s proto files to the client’s /pack/ folder | : Text-based files used to set server-specific rates