We've redesigned, updated, rerouted and regrouped the library for better discoverability and a better flow. You can visit the new documentation here.

: The first step in creating any mod is understanding how the game operates. This involves looking into the game's engine, in this case, possibly Unity, given the type of game it is.

If your PC struggles with PG3D already, is lighter. Fewer features (no ESP, for example), but stable 60+ FPS with: