Hitbox Airsoft Fe Mobile Script New |top| Review

-- Check for collisions function Hitbox:checkCollision(other) -- Basic rectangle-rectangle collision detection if (self.x < other.x + other.width and self.x + self.width > other.x and self.y < other.y + other.height and self.y + self.height > other.y) then return true end return false end

These scripts typically use modern Roblox coding practices to ensure they remain undetected by basic anti-cheat systems:

Roblox’s moderation is stricter than ever. Using a hitbox script is a clear violation of the Terms of Service (Section 9, Unauthorized Cheating). Roblox now employs behavior analysis—not just code detection. If you win 10 rounds in a row with a 98% headshot rate, an automated system flags you. Punishments range from a 1-day ban to permanent account deletion (including lost Robux and limited items).

Because the server normally validates damage, the script must intercept the remote event that says "I got hit" and change it to "I dodged." This is done using remote.spy or hookfunction to modify arguments before they reach the server.

In the context of Airsoft FE, a hitbox refers to a script that detects and responds to collisions between in-game objects, such as characters, obstacles, or projectiles. The hitbox script can be used to: