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Because there are thousands of items, a single "paper" cannot list them all, but the guide below explains how they work, the common categories, and how to find them for your own use. 🛠️ Types of Item IDs Root Template IDs : These define the
Implementation estimate (high-level)
Item IDs are typically represented as a series of numbers and letters, such as " ao_entering_mourning.***.survivor_staff". These IDs are used by the game to look up the item's data in its internal database. dos2 item ids
In simple terms, an is a unique string of alphanumeric characters that the game engine uses to identify every single object in Divinity: Original Sin 2 . Because there are thousands of items, a single
| Spell | Item ID | | :--- | :--- | | | a519f30a-9bd9-4b1b-a52d-5a221ac06e7e | | Haste Skillbook | 252c1b2c-8591-405f-9ccf-28993c9eacb2 | | Teleportation Skillbook | bf60727e-3fb0-45ac-a51c-7e1b4d7d104b | | Apotheosis Skillbook | a939be10-1ef1-463c-a03b-dde1147e6712 | In simple terms, an is a unique string
For PC players, the ability to spawn any item—from a legendary two-handed axe to a single piece of Drudanae—transforms the game. Whether you are a build-crafting fanatic, a speedrunner, or just a wizard who wants his robes to look a certain way, understanding item IDs is your key to godhood (or at least to a very well-stocked inventory).
Here’s a quick reference guide for in Divinity: Original Sin 2 (DOS2), primarily used with console commands (via Norbyte’s script extender or the built-in cheat console) or modding .